Archive for 2008

About Mercedes Are you there, God? It’s me, Confused Consumer.
July 20th, 2008 by Mercedes | Digg | Technorati | Reddit | Stumble Upon

ConsolesLooming over your head within the menacing dark clouds of marketing, the decision of which console to purchase taunts you. ďPlaystation 3!Ē the sky roars. ďXbox 360!Ē ďWiiiiiiii!Ē You look up, hoping maybe some light will shine through the gloomy amassment of advertisements and point you in the right direction. Instead, lightning strikes, singeing you as well as that money already burning a hole in your pocket. Well, at least that made your decision a little bit easier.

All right, all right, itís a little morbid to believe that death is your only escape from the console wars that the gaming industry wages daily. Itís nothing new. Thereís been competition in the market for video game consoles since we first picked up our controllers, and these current generation consoles have been out for years now. But every piece of gaming equipment is more expensive than ever, and Iím trying to look at prospective purchases a lot more cautiously than I used to. The most glaring reason to buy a system these days is simple: exclusives.


About Brittany N+ my PSP = hours of fun
July 17th, 2008 by Brittany | Digg | Technorati | Reddit | Stumble Upon

I’ve always wanted to be a ninja.

Unfortunately, I haven’t the athletic prowess nor the patience that such a trade necessitates. Thankfully, there have always been numerous games in which I can live out that fantasy: Ninja Gaiden, Shinobi, Tenchu, and now N+.

After being given the opportunity to take the PSP edition for a test drive, I come bearing two gifts for you, dear readers. One, a review of the enhanced port, and also a bit of helpful information: being a ninja takes patience. A metric ton of it.


About Suzie Crisis Core
July 17th, 2008 by Suzie | Digg | Technorati | Reddit | Stumble Upon

Crisis CoreFor the Final Fantasy 7 fan, there is no question about whether or not they should purchase Crisis Core. Even if the game was a hastily assembled, inferior mess, it would still be have to be added to the collection.

Luckily, it isn’t that bad. It isn’t great, but it’s not bad. Yes, it does suffer from a few problems, problems that have become endemic to Square Enix, and all their current titles. Specifically, an over reliance on extended and unskippable cut-scenes that do not always advance the plot, and a battle system that requires little more than hitting X repeatedly, and occasionally remembering to cure. You have more options than this, but enemy intelligence is lacking, and the fights themselves so easy, that you don’t need to avail yourself of any of the more advanced combat options. In addition to that, most of the more powerful options (limit breaks, summons etc) are controlled by the DMV, essentially a slot machine. The result is wasting powerful moves on weak enemies, or at the end of battles. This random element is very frustrating and removes any sense of strategy. It’s also somewhat jarring to keep having control pulled away from you without warning.


About Gloria Keep Following Me!
July 14th, 2008 by Gloria | Digg | Technorati | Reddit | Stumble Upon

Group hug!So last week we found out who the proverbial dimwits of the sidekick world are. This week, to make up for all my nay-saying, I’m going to divulge who I think the best sidekicks of the video game world are. I admit, I had a lot to choose from and it was hard to break it down into just five. However, I’m trying anyway.

A sidekick doesn’t have to be an amazing asset, or be capable of turning into a huge weapon. Just so long as they’re faithful and willing to go into battle. Not being annoying also helps. *coughNavicough* Some of the best sidekicks are the strong silent type.