Archive for 2008

About Mercedes Video Game Procrastinators Anonymous
June 29th, 2008 by Mercedes
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Sorry, kiddo.Hello, Iím Mercedes, and I donít finish video games.

Thatís not to say I donít play them. Thatís not to say I donít enjoy them. But I canít not put them down. Thereís always that final push of the start button, the pause that lasts for days, weeks, and sometimes years. Itís a bad habit, to say the least, but Iím on the path to recovery.

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About Brittany Baby, where did the lulz go?
June 27th, 2008 by Brittany
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Marcus Fenix does not like to be laughed at.So I’m chugging through Gears of War, gunning down Locust left and right, lighting paths in the streets to avoid being eaten alive by the Kryll. I’m having a good old time and then suddenly I pause the game. It is then, sitting at the pause menu, that I am struck with a realization.

Some of my most favorite games have little or no sense of humor.
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About Leslie Gaming is better with friends.
June 25th, 2008 by Leslie
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I can enjoy a good single player game as much as the next gamer. In fact, being by myself can sometimes be cathartic. But only sometimes.

Hotacularity!Having an added interactive personality or two to spice up the time you spend with your favorite pixels? Why, who could resist? Friends, and people in general, make gaming multidimensional. They point out things you may have missed, spend joyous hours entertaining you, share the journey of your characters from one point to another, and make you feel like not so much of a geeky gamer freak because hey Ė youíve got friends who play too, so spending twenty hours a week or more on an activity atypical to most people in society isnít quite so lonely an affair.

My personal favorite? Arnold Schwarzenegger impressions on Ventrilo during PvP combat.

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About Gloria So You Can Beat a Game? Big Deal
June 23rd, 2008 by Gloria
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This bird is loadedBeating games is the easy part. What? It is. Following the linear storyline and fighting the end boss, gathering all the necessary items or whatever it takes to unlock the final cut-scenes. Obviously there are some notable exceptions: Nobody would consider the credit rolling scene during K.K. Slider’s songs to be the ending of Animal Crossing. But the fact remains, most games require a bare minimum of effort to get to any of the plot points including the ending.

Side-quests are added in for a reason. A lot of the fun element in games is challenging yourself to get higher scores, better endings, or new outfits. Gamers have also been inventing ways to challenge themselves for decades. Who out there doesn’t have a 100% Zelda: Ocarina of Time save file? A better question: Who out there has actually taken up the three heart completion challenge? Significantly fewer people.

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