Archive for 2007

About Monique Interview with Felicia Day of The Guild
September 13th, 2007 by Monique
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The Guild The Guild is a web-based sitcom focusing on a World of Warcraft guild and its members. Using hilarious stereotypes of the online gaming world and immense originality, The Guild has achieved nearly overnight success and has become a favorite of mine. I recently got a chance to interview the creator and star, Felicia Day, for a Girls Don’t Game exclusive. Felicia is probably best known for her role as Vi on Buffy the Vampire Slayer, but on The Guild she plays a healer with anxiety problems named Codex.

Monique: Anyway, the first question we want to ask is because you talked in another interview about running your alt through Molten Core. Everyone’s wondering exactly how hardcore were you? How geared was your Warlock?

Felicia: My warlock was up to AQ, I had half of 2.5. Our raid did not try Naxxramas until after I left. We had a big defection of people just as we were about to start that set us back, and then the raid kinda fell apart. I still hate those guys :) I quit in November of last year, but I still pre-ordered a BC collectors edition, it’s in my closet. I can’t bring myself to ebay it. I also had a priest with all Tier 1.

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About Monique Top 10 Worst Plot Twists in Video Games
September 11th, 2007 by Monique
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Plot twists are great dynamics to any story if used correctly. When Darth Vader turns to the hero, Luke Skywalker, and tells him, coldly, calculating, “Luke, I am your father,” it’s the perfect cinematic device. The hero shares the same blood as the villain, and this revelation is powerful. If the hero is related to the villain, does he have the same potential to do evil? Is he himself evil? What makes a person good or evil, if not blood?

Of course, not every revelation is so poignant. Sometimes the script writers drop the fucking ball. Sometimes the plot twist is stupid, unbelievable, or simply unsurprising. So without further ado, here are the top ten worst plot twists in video gaming history.

Sheik 10) In The Legend of Zelda: Ocarina of Time, Link time travels to a dark and dreary world where Ganondorf reigns supreme. The future is bleak and he’s all alone. But heís not alone for long. Almost immediately he gets help from a mysterious character bearing the Hylian symbol named Sheik. Everyone knows this plot twist, and itís that Sheik is actually Princess Zelda. So why does this plot twist suck so terribly, aside from being totally obvious? Because Sheik sucked, both in design and attitude. In principle, I can see why Zelda needed a disguise. I can dig it. But what I canít dig is why Sheik would strum the harp, say something mysterious, and vanish into thin air while looking like something the cat dragged in. Look, Zelda, if youíre going to help out the Hero of Time, do something more than teach him how to play the Bolero of Fire while disguised as a man. If you can get away from Ganondorf long enough to sing a song, canít you help Link through a dungeon or two using your sage powers? Like, say, the Water Temple? Of course, The Legend of Zelda: Ocarina of Time remains one of my favorite games–bad plot twist or not.

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