What Makes a Game: Part IV - The CharactersJune 30th, 2008 by Suzie
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Last week I told you why I loved graphics. Juicy polygons, full of shine, make me happy. But, I have to say, there is one other thing that makes me fall in love with a game.
Just to review, we covered the little details that make a game great - such as the GTA IV cellphone. We covered the plot, which in some cases can make a game instantly a classic, and in other cases can destroy it entirely. And we covered the graphics, the spit and polish of a game.
I’m going to finish up this series with what I think is personally the most important part of a video-game - assuming that I can play it halfway intuitively and it isn’t broken.
The most important part of making a video game great is the characters. Those would be Link. Sephiroth. Mario. Knuckles. Dante. Leon. Master Chief. Samus. Lara Croft. Sonic the Hedgehog. Solid Snake. Iconic, classic, and with that certain something that makes fangirls and boys everywhere go weak at the knees.
Quite what it is that makes gamers so attached to the characters they play I’m not quite sure. Maybe it’s because there’s a little piece of us in them. Maybe it’s because they are hot. Maybe it’s because they can defeat three thousand enemies single-handedly.
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