Thanks for Ruining Settlers 7April 2nd, 2010 by Monique
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As the DRM failboat continues to capsize at Ubisoft, and gamers find themselves unable to even log into the newly released Settlers 7 to verify the legitimacy of the game upon release, I have to wonder: are these launch problems just a poorly timed April Fool’s joke?
Well, it’s April 2nd now, and their support forum complaints are still piling up, so I guess not. It’s a shame because in general I enjoy strategy games and was interested in trying out series for the first time - but if it’s as broken as it sounds, this gamer isn’t planning on supporting Ubisoft’s stupid DRM choices with her money any time soon. And Settlers 7 looked damn good, too.
All of this just speaks of a larger issue at hand, too. It’s starting to become evident that gaming companies are grasping at straws for explanations for their lower sales and that piracy has become the new scapegoat. It all started with Crysis developers and higher-ups explaining a couple of years ago that its lackluster sales hinged fully on piracy; a surprising disregard for the inability of the majority of gamers to run the game on their systems without serious overhauls to their rigs. Funnily enough, there’s a lot of video game companies that are selling their titles fine and don’t seem too stuck on pigeonholing their problems into the piracy excuse. Unfortunately for the Settlers series, Ubisoft doesn’t seem to be one.
But let’s be honest here, I don’t think Valve needed to do anything special for Left 4 Dead 2, and I’m fairly certain Borderlands did well despite extremely relaxed DRM on Gearbox’s behalf. Man up or get out, Ubisoft - or at least stop ruining games before they’re even released.



If you’ve been a follower of my posts since my time at Girls Don’t Game, then you probably know by now that rhythm and music games hold a very special place in my heart. With that said, I’ve been a fan of Guitar Hero since I was following the success of Guitar Freaks in Japan. I’d always wished we could have something similar Stateside. And one magical day, I got my wish: Guitar Hero was born.
We’ve all been there. We’ve all sat in the lobby listening to some wannabe rapper spouting lines about popping caps in people’s (fill in the blank), or that kid who isn’t even old enough to be in the game to start with. And some of us have even endured hounding from members of the opposite sex hoping to get some pictures or voice chat for their trouble.
After finally obtaining my Xbox 360 this past May, I was instantly entranced by the achievement system put in place. Having witnessed friends racking up points for their gamerscore, I always knew it was something I’d be quite interested in. With every new game purchase, a door was opened to the potential of a usual 1k of gamerscore to be added to my online persona. 