Be Right BackJune 30th, 2009 by Monique
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The database is back to up to the wonderful Leslie. We’ve transferred servers and a new layout is coming eventually.
Be Right BackThe database is back to up to the wonderful Leslie. We’ve transferred servers and a new layout is coming eventually.
Girls Don’t Game the UndyingWe’re alive, sort of.
The blame is solely me. I stopped writing and I stopped managing my other writers and now, somewhere, a tumbleweed blows by. There’s this thing with achievements, with Sartharion 3 Drakes (I’m officially “of the Nightfall” and a “Twilight Vanquisher,” with a rare mount to boot!), another thing with a full-time job in the video game industry (want a review copy of our latest game?), Left 4 Dead (Versus in CAL?), Fallout 3 (I haven’t even started it despite owning it), the holidays (I like turkey), college (compsci major)…
Well, you get the point. To top it off, my old PC fried and I built a new PC and I have next to nothing on this PC besides games.
Anyway, this is a quick heads up that things will change and regular posting will resume at some point. Apologies, hope you didn’t kick us off your RSS, and if you did, we’ll just re-earn our spot. I hope 2009 is treating you well and you’re as excited about the upcoming release of Resident Evil 5 as I am.
Of Mutalisks and Marines
The Olympics are going on right now. Phelps is winning gold metals like there’s no tomorrow, China and the USA are duking it out on the uneven bars, and it’s all very intense to watch—but so is Flash versus Jaedong.
I’m talking about the Averatech-Intel Classic finals I stayed up until 4am to catch with some of my former guildmates last Saturday. For a forty thousand dollar prize, hundreds of Starcraft players climbed a ladder and the final rung gave way to two players: Flash (Terran) and Jaedong (Zerg).
Make Love, not Diablo 3 is Warcraft Petitions
The biggest conundrum of the gaming world isn’t whether video games inspire real life violence or the ongoing console wars. It’s not controversy about Fat Princess being, well, fat either. Honestly, gaming has always been about the relationship between fans and developers—the semantics of when a company should listen and when they shouldn’t.
It’s about the acknowledgment that a company can be right and wrong; the realization that change isn’t always a bad thing, but isn’t always good either. And the simple fact that the angry lynch mobs of gaming should not always be heard.
Confessions From a Former Hardcore Raider
“Listen. You are not your Redemption, Cryptstalker, Bonescythe, Frostfire, Dreadnaught, Plagueheart, Faith or Dreamwalker. You are not your Thunderfury, your Ashkandi, or your Scepter of the False Prophet.”
Two years ago, when I quit Death & Taxes, I wrote a rant titled that. I was angry and childish. I felt like I’d spent over a year in one of World of Warcraft’s top guilds, and all I had to show for it was a Redemption Ring—and one of the best geared characters in the world.
Don’t Port Me, BroI don’t like console to PC ports of video games.
You’ve probably played one or two, maybe even lived to tell the tale. You probably dislike them, too. Recently, Resident Evil 4 had a port by Ubisoft that was so horrible players couldn’t even play the purchased game without downloading mouse hacks to straighten up the awkward aim and messy controls. I don’t know about you, but I like to be able to play the games I buy right out of the package after a short install—not after hours scouring the internet for fixes upon finding Ubisoft’s homepage link to the hot fix dead. I also like to be able to use my mouse when playing a game involving shooting in real time. Somehow, while transferring it from the Gamecube and PS2 to the computer, Ubisoft managed to completely deface one of the best games of this decade almost two years after its initial release.