About Brittany The Overachiever
October 17th, 2008 by Brittany
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xbox_achievements_gow.bmpAfter finally obtaining my Xbox 360 this past May, I was instantly entranced by the achievement system put in place. Having witnessed friends racking up points for their gamerscore, I always knew it was something I’d be quite interested in. With every new game purchase, a door was opened to the potential of a usual 1k of gamerscore to be added to my online persona.

Points? Milestones for completing certain objectives in-game? Genius. However, as time marched on I was introduced to the more ugly, cheap world of the in-game reward system, and the people that inhabited it. As I struggled to complete a game by Xbox Live’s standards, I realized that this would be impossible in a number of ways.

So, achievements–the bane of some gamers’ existence, and the reason some load up the disc tray and even bother signing in. How do I feel about them? Read on to find out, and earn 50 points of gamerscore.

Achievements were put into place so that gamers would feel as though they had accomplished certain milestones for their time. Since they have been mandatory for developers to include, they started out being very simple objectives such as “complete chapter 1,” “finish X multiplayer games,” or “find X items.” As time marched on, achievements evolved into more complex ventures in the majority of games, including tasks seen in Halo 3’s Marathon Man achievement–find all the terminals, or achievements such as in Dead Space, where you can complete the game using only the plasma cutters. Most games have an average of 50 achievements, and they’re a mix of multiplayer and single-player objectives. You’re rewarded whether you play alone or with friends.

All in all it seems like a pretty swanky idea, does it not? Your gamerscore rises with each accomplishment, so you can compare scores with friends and check out who’s done what in what game. However, it’s a source of complaint amongst much of the gaming community. They’re “pointless,” some say, and “stupid.” And on the flip side, some believe that you are your gamerscore. If you have a low number for any reason, then that must mean that you’re not a “true” gamer. That’s where I have to disagree.

Achievements are, in simplest terms, little rewards for going the extra mile in your games. Through tracking friends’ points on their gamercards, you can determine whether or not they have completed certain areas or achieved something fantastic such as completing the game on the hardest difficulty or performing another insurmountable task. If one has a low gamerscore, it could be simply because they can’t afford enough games to complete some achievements. For instance, some games are very fickle about awarding the points. In some cases, you can no longer fully complete a game’s achievements because no one is still playing the game online. Games such as Perfect Dark Zero, Condemned: Criminal Origins, and even Call of Duty 3 are becoming defunct. No one chooses to play them online, so half of the achievements available won’t be attainable unless you have a group of friends willing to play. In some cases, you won’t get any points unless you finish an entire 12-15-level game. Even if you were to judge someone by their gamerscore, with games such as Avatar available for those who are only interested in boosting their numbers, you can’t even really take their score for face value. It’s best to just get to know your friends and adversaries. If they’re a great gamer, you’ll know from their actions and their ability to get things done, rather than just their gamerscore.

Personally, I enjoy earning achievements. It’s fun to see what developers have set as standards to reach, and the pictures that are awarded beside the point value. It’s something I can be proud of, to look back on that game of Gears and remember how much fun I had reaching those chapter checkpoints. I have about 40 games and I haven’t broken 4k as of yet. Does that make me a non-gamer? No, it does not. They’re just points. They’re for fun. Since when does everything have to be serious business?

Achievements should be an extension of your gaming experience, not the sole reason you decide to pick up the controller. We never got points or gamerpics for completing old-school Zelda or even any of the Final Fantasies, did we? They should be as enjoyable as the developers intended for them to be. You’ll get more out of your games if you take them in that light rather than obsessing over how big your e-peen is.

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4 Responses to “The Overachiever”

  1. Holyfab Says:

    I loved the dont you die on me one :P
    yea, achievements are kinda cool BUT why put an achievement where u need to kill ragnaros/nefarian if they can give u the achievement from a past kill? why would i want to go back to that place again?
    why i dont even have the achievement from heroic slave pens? or heroic mech? who in the earth of wow havent done heroic mech?
    The only achievement i havent complete in the Outland tier is the one where u need to kill KJ.
    I think blizz should put more work on those kind of stuff before to launch the patch in the live realm
    Besides that im enjoyin’ my new albino drake and having only 150 gold after buyin like 40 mounts
    Cya later XD

  2. Reggy Says:

    One of my friends will only play a game for achievements. Not for fun but just to see his Gamer Score rise. I find that really sad…

  3. Dave Says:

    Well achievements can go in a few directions.
    The Mindless: IE Gears of War 1 (win 100 online games or something stupid)
    The Story: Complete the story or X number of levels.
    The Venture: To replay the game or play the game in a manner you normally wouldn’t think of or do. IE Dead Rising

    It is when achievements become pointless farms in order to play the game correctly that they become bad, in this case look at Team Fortress 2. The developers give you alternative weapon rewards if you do a certain number of achievements. Now these weapons could give one player an advantage over another, but in order to get them you need to play the game in a certain way or play that class for X number of hours to achieve the amount of points you need. For people who love the game and play the game for something more then fun they will farm the achievements to get all the unlocks on day 1. Pointless if I say so myself.

  4. Tuna Says:

    Although I believe Achievements are Evil, I too enjoy any achievement system. It gives me reason to play a game again, even after I have finished it. For game companies, the achievement system adds a ton of replay value to their games.

    Games no longer end when you save the princess in the last castle. They now end when you save the princess in the last castle while collecting all 64 hidden skulls, without using any first aid sprays.

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