About Monique Of Mutalisks and Marines
August 16th, 2008 by Monique
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Zerg rush jokes incoming. I promise. The Olympics are going on right now. Phelps is winning gold metals like there’s no tomorrow, China and the USA are duking it out on the uneven bars, and it’s all very intense to watch—but so is Flash versus Jaedong.

I’m talking about the Averatech-Intel Classic finals I stayed up until 4am to catch with some of my former guildmates last Saturday. For a forty thousand dollar prize, hundreds of Starcraft players climbed a ladder and the final rung gave way to two players: Flash (Terran) and Jaedong (Zerg).

Now I know the concept of eSports is nothing new. Starcraft, certainly, is quite old. Perhaps that’s part of the magic. Years ago, I used to watch TheMarine and Boxer compete with others, analyzing their impeccable Vulture micro and powerful Siege Tanks. Fast forward to now and I’m watching Jaedong reinvent the same game, wondering how he manages to get his Mutalisks in such a perfect formation as they sweep down for a final turret destroying raid.

Flash and Jaedong. Flash looks as cocky as ever. This is how, at 4am, against my better judgment, I’m taken in. It’s working somehow. Tasteless is announcing with style and aplomb, both players are gripping their mice with their lives, and a huge prize is on the line as well as reputations. Thousands of people watch from the auditorium, and millions tune in through the internet. Cheers erupt as Jaedong once again locks down Flash. He’s desperately trying to irradiate the Mutalisks with his Science Vessels and dodge hordes of Zerglings with his Marines, but he gets outmaneuvered and misled. In the third game, he manages to live longer than before and survives a few skirmishes against Jaedong against the Defilers, but then loses all his Vessels in a counterattack completely destroying his chances at winning.

It’s clear who the better player is and the soon to be loser, Flash, looks humbled; his lower lip quivering ever so slightly, his eyes downcast and somber.

The finals end in an unprecedented 3-0 and both players meet on the stage for a handshake with an interview session following. The crowd is still going wild and it’s eerily powerful. People just tuning in wouldn’t know they were watching nerds—they could have just as easily been two boxers shaking hands, or a pair of Olympian swimmers accepting their medals. Well, Korean boxers and Korean Olympian swimmers anyway.

The point is that, for once, video games look challenging. For once, they are a spectator sport.

Pro-tip: Arena matches are not actually this amazing. For one, no one plays a Blood Elf rogue. It’s at that point, as the crowd screams again, that I realize I like eSports. This version, anyway. Truth be told, I couldn’t care less about World of Warcraft sponsorships and I’m still not fully sold on Super Smash Bros tournaments. This is mostly because I don’t like how luck-based WoW can be in arenas; how Shadow Priest and Rogue will still take out the best players, how racials sometimes tilt a battle in the other’s favors. In World of Warcraft arena, it’s all about composition and rarely about skill. It loses a lot in translation to pro-gaming as well. It just isn’t fun to watch. Matches are often boring and anticlimactic; often times, the losing team loses due to a surprise critical or an overtly long attrition war. It gets tiring.

But Starcraft doesn’t get tiring–and that, well, that is something.

In Soviet Goldrush, the cart pushes you.

I think I like Starcraft as an eSport because it’s timeless. Like a good match of DoTA, pushing the cart in Team Fortress 2, or walking down the tunnel in Counter-strike, it just feels epic to watch the first SCV take in its first load of minerals. It’s epic because you know that is going to be the only predictable part of the game—that while the beginning is always the same, the ending never is. You never know exactly how every match will play out. There is no perfect strategy guide on how to play and there are no imbalances to the races. Even though I played Starcraft back in the day, I’m seeing people playing a decade later with new tricks and different gameplay. In SC, there’s always a new strategy and there’s always a new counter for that strategy. You have to be creative. You have to reinvent the wheel a few times.

Starcraft is a game that’s not only balanced and intricate, but alive. Years later, it’s still alive—perhaps now more than ever.

I look forward to Starcraft 2. I want to see what Blizzard brings eSports with its next installation in the series. And even if SC2 ends up doing nothing for this growing area, it isn’t stopping any time soon. At the end of the day, eSports are becoming a reality now more than ever, and anything can happen.

Starcraft 2 will be smoking hot, we hope.

For now, you can watch replays of Starcraft matches and scrims in Counter-strike with me. You know you want to.

Unless it’s Counter-strike: Source anyway. Watching Source matches makes you hate your life almost as much as the CGS Source players probably do.

6 Responses to “Of Mutalisks and Marines”

  1. Sarevok Says:

    Where do you stream the competitions from? It would be cool to see those games played in Olympics 2012. We might even start to see some other people beat Koreans at SC. Anyway, Starcraft 2 is going to be amazing, but it’s a Blizzard game so we all already knew that =)

  2. Monique Says:

    You can stream them from GomTV, Sarevok! It’s actually high quality. Their player is spyware free as well, if you end up getting it, it’s pretty decent.

  3. Eric Martindale Says:

    Jaedong is an absolute monster. SinfulSoul and I (one of my admins from RolePlayGateway) were just talking about how much we can’t wait for Starcraft II.

    In the mean time, we’re going to be playing Unreal Tournament. 1999. We must sharpen our FPS skills to prepare for these proposed video game olympics!

  4. GeorgeR Says:

    I love solid tournaments like this. There’s only a few games I can really watch people play, and those are the ones with a nice balance, where it is the skill.

    I think one of my favorites though is Soul Calibur 2 fights. They could be so beautiful.

  5. Selphie Says:

    I totally agree with you on WoW and arenas, it’s still too luck based to be made truly exciting to watch and I wonder if Blizzard will ever be able to make WoW “balanced”. An MMORPG is just too huge to be perfectly fine-tuned for everything without risking the possibility of it becoming too simple and repetitive (for an MMO). Balancing out 9 (soon 10) classes that all have very different playstyles and flavours feels pretty much impossible.

    Still, Blizzard has money and people love Warcraft, so making WoW into an eSport probably wasn’t hard at all. :D

  6. David Says:

    ya its just so awsome how ppl still play SC, at this gaming center i go to they have an open challenge to the owner that if anyone can beat him they can get anything they want from the place(except a computer). ive seen ppl beat him but i don’t at all like the way they play, they rush and kill not even playing for a bit of fun.

    thats just sad though cause games are made for fun so if there not fun then whats the point of competeing right?

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