About Suzie Thank god for multiplayer or: Can I play with you?
August 14th, 2008 by Suzie
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Rock out with Rock Band? Way back, before they had computers or televisions or Atari consoles, people used to make their games out of wood, paper and stone. Games such as chess, or Go - strategy games, if you like. Card games, from solitaire to poker. Board games. Trivial Pursuit to Monopoly.

The thing that most of these games lacked was AI. It was a multiplayer game by default, unless you played against random chance, as in Solitaire. Anyone who has ever tried to play a game of Tic-Tac-Toe by themselves will know that it isn’t much fun. When you threw in other people, though, you got one hell of a competition.

Roll forward a few (hundred) years, and the first video games made their appearance. In arcades, for the most part. Although these were often single-player, going to the arcade was a group experience. You went as a gang, you tried to get the highest score, and you socialized. Even today, visiting the arcade tends to be a social activity, where you play pin-ball and drink some beers, or challenge your friends on DDR.


After arcades proved such a success, however, the console manufacturers spotted an opportunity - and took it. I’m not writing a history, here, but those of you who are old enough to remember will no doubt wipe a nostalgic tear from your eye at the mere thought of those old games.

The thing was, it was around this point that an interesting trend started to develop. The single-player. The lone gamer, locked up in their room, battling sprites for hours on end.

Now, before you all jump on me at once, I will readily admit that their stereotype wasn’t true even then. There were plenty of two player games, where you either battled it out split screen or took turns to race through levels. Point scoring is only fun if you can compare figures afterward. However, it was around this time that classic games were mainly single-player. Anybody who got to try and play as Tails when rushing through Sonic will know that it consisted mainly of catching up and occasionally helping out by being a helicopter. It definitely wasn’t a highlight of two-player gaming. At two-player best, there were the fighting games, such as Streets of Rage, or Street Fighter. Most of these were ports of arcade games.

If you look at this era, the games that stand out are single-player. Zelda, Mario, Sonic, Lucas Arts adventure games, platformers, ‘God games’…. and then (in this very concise history) the internet happened.

gta4multi.jpgSuddenly, multiplayer was on the agenda again. We were no longer talking about two people watching the same screen. We were talking about hundreds, thousands, potentially millions of people logging on to battle it out in FPS games, in RTS games. We were looking at the birth of clans, of ranking, of hardcore pro gaming. If you want a challenge, forget about booting up Devil May Cry in ‘hard’ mode. Forget about beating all the side-quests in a Final Fantasy. Instead, grab a simple FPS like Call of Duty 4 or Battlefield: bad Company, and try and win. Consistently.

These days, if a game doesn’t come with multiplayer, we don’t want to know. GTA4? Great game - awesome multiplayer. On the PS3, you can link up a blue-tooth headset and then call up your friends on your in-game cell-phone. A single-player campaign might last a few hours or a few days, but multiplayer can last a few years. It’s brilliant.

Yes, you get cheats. Yes, you get annoying kids with potty mouths and bad attitudes. Yes, you get new players who don’t know how to fire. But you also get to talk to people on vent (or equivalent), you get to play groups against each other, where organization and supporting your team mates can be as important as your skillz. You get to make long-lasting friendships with people. You get to socialize, to return gaming to its rightful place in human culture - a way of playing with each other.

Since most of the people who read this are gamers, let’s take a quick informal survey. How many of you have made a friend via online gaming? How many of you met up with that friend in real life? How many of you have had an online relationship? How many of you are now living with that person?

Multiplayer gaming isn’t just fun. It’s a triumph of human culture. In a world which very effectively isolates us from other humans, where technology stops us from working creatively with others, where many of us are delivering pizzas, answering complaint calls, serving twenty customers a minute or waiting tables - gaming stands up as a place where people can just have fun with each other. Yes, it gets competitive - but competition is fun. Competition with others is how we grow. We need relationships with other humans, and even if that relationship is with someone five thousand miles away - it doesn’t discredit what we can learn from them.

As a mild example, witness my partner. Having moved countries to marry me, he now maintains connections with his brother and his friends by playing with them on Call of Duty 4 and GTA4. Doing something with someone is usually a far better bonding activity than just sitting on the phone with them. Shared triumphs and shared failures are far more effective in maintaining friendships than reporting what you ate for dinner. When they visit with each other, they will still have a shared experience to jump-start conversation, to reminisce over (remember that one time when we were taking down that one dude and that one thing happened?).

The downside? Well, you shouldn’t elevate online relationships at the expense of real-life ones. Turning down an evening out with your family in order to run dungeons in World of Warcraft for your guildies isn’t necessarily healthy. You probably don’t want to be spending 6+ hours a day hanging out with the same people doing the same thing. That’s how drama develops, and when incestuous relationships develop where everyone has e-dated everyone else.

To wrap this essay up, what’s your experience been of multiplayer gaming? Tell us the good, the bad - and the downright scary.

7 Responses to “Thank god for multiplayer or: Can I play with you?”

  1. The Wicked Crow Says:

    To me multiplayer and the evaluation of the internet gaming age are both a blessing and a curse. On the positive side you meet new people, establish relationships and and get a certain satisfaction that killing the same old AI, no matter how “smart” it is can ever give you. Human thought and the fact that we can do things that are not logical which can confuse and overwhelm our opponents, or even buy you that second you need to save your base in a assault as they are laughing at your antics is what gives us our edge. Lets face it, if you play an AI long enough you will beat it, a human opponent though will always be changing.

    The downside of the net, of course, is that like any growing tech it doesn’t form equally in all areas. A decent example is my parents place . They are still in the age of dial up internet, which operates at about 32k…. takes half an hour to check my email, i wont even bother to try to play on the net there. Some game company have even developed programs that allow you to recover games digitally, such as Steam and EA link. In their own right both of these programs are nice, but can also cause problems. No internet connection or a slow one, no EA link games. On a dial up? you better now plan on making a call for a few days while you DL the new HL episode.

    Like it or not though the net and multiplayer is the future. Games are getting shorter and shorter in single player mode, but the multiplayer is getting better and better.

  2. William Says:

    I think my favorite multi-player game so far is the Legend of Zelda: Link to the Past race. Sure, it requires two TVs, and two SNESs, and two copies of LttP, but it’s AWESOME.

  3. *vlad* Says:

    Ah the old days! There were some great co-operative arcade games, such as Gauntlet, Quartet, Double Dragon and Golden Axe, but most arcade games were single player.
    Multiplayer online games are the main interest for me now. I have made many friends on the internet, and yes, I have met some of them in real life.
    I still marvel at the ease of speaking to 24+ people in different countries by simply plugging a head-set into a computer.
    I recently deleted a WoW character, which meant saying goodbye to the guildies I had on that server, and boy, was that emotional.
    Scariest thing? Getting a photo of an online friend and realizing that he looked like a psychopath!

  4. GeorgeR Says:

    When I was a kid I had some bad /drama experiences, but since WoW I’ve done fine.

    I guess that’s because I’ve played a Holy priest and a Prot warrior. Even when the guilds I was in were imploding due to guild drama I was out of it, I told people I’d be around to raid and help the guild, but that WoW was a game.

    So no one ended up disliking me and I still talk to all the folks. In recent years I’ve tried to walk the neutral line as much as possible and it reaallly helps for MMOs, because it just makes my life easier for if/when i want to raid.

  5. RiotMonster Says:

    How many of you have made a friend via online gaming? Ofcourse
    How many of you met up with that friend in real life? Neverrrr yet =P
    How many of you have had an online relationship? When I was like.. 14!! XD
    How many of you are now living with that person? No wayyyy..

  6. Duri Says:

    The most fun period in my life, as pathetic as it sounds, was in 8th grade playing a text-only MUD with my friends. Even with plenty of graphical games around, it was the social immersion in MUDs that brought about momentously HILARIOUS things that I don’t think will ever be matched.

    …Kind of depressing to think of it that way, lol.

    Also, uhm, I JUST wrote about this very topic and the similarities I’m seeing are pretty uncanny: http://wetheplayers.net/pens-part-4-relatedness/

  7. Suzie Says:

    @*vlad* - one of the first pictures I ever saw of my now partner, he looked a bit like a psychopath. But then he turned out to be the sweetest, cutest guy ever created :3

    @ Duri - Although I never played MUD’s, I did do a lot of forum role-playing, which I think played on much the same principles. It was great fun :)

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