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	<title>Comments on: What Makes a Game: Part I -  The Little Things</title>
	<link>http://girlsdontgame.com/2008/05/22/what-makes-a-game-part-i-the-little-things/</link>
	<description>Everyone knows girls don't play video games.</description>
	<pubDate>Sat, 22 Nov 2008 08:58:05 +0000</pubDate>
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		<title>By: Dennis</title>
		<link>http://girlsdontgame.com/2008/05/22/what-makes-a-game-part-i-the-little-things/#comment-2636</link>
		<author>Dennis</author>
		<pubDate>Fri, 23 May 2008 09:12:48 +0000</pubDate>
		<guid>http://girlsdontgame.com/2008/05/22/what-makes-a-game-part-i-the-little-things/#comment-2636</guid>
					<description>My favorite thing about GTA was that when you commit crimes the radio, tv and newspapers would report it even online. I laughed my ass off at half of the reports.

Oh and the serial killer details ROCKED. The strangler and being able to kill him toward the end was so original and clever.</description>
		<content:encoded><![CDATA[<p>My favorite thing about GTA was that when you commit crimes the radio, tv and newspapers would report it even online. I laughed my ass off at half of the reports.</p>
<p>Oh and the serial killer details ROCKED. The strangler and being able to kill him toward the end was so original and clever.</p>
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		<title>By: Monique</title>
		<link>http://girlsdontgame.com/2008/05/22/what-makes-a-game-part-i-the-little-things/#comment-2640</link>
		<author>Monique</author>
		<pubDate>Fri, 23 May 2008 10:04:22 +0000</pubDate>
		<guid>http://girlsdontgame.com/2008/05/22/what-makes-a-game-part-i-the-little-things/#comment-2640</guid>
					<description>I loved that, too, Dennis--the serial killer bit, I mean. It was original and well-done.

Anyway, Suz, my favorite small detail has always been clicking on units in Blizzard games. It's just well-done, hilarious even. Alleria telling you to stop touching her or she'll kill you is epic.</description>
		<content:encoded><![CDATA[<p>I loved that, too, Dennis&#8211;the serial killer bit, I mean. It was original and well-done.</p>
<p>Anyway, Suz, my favorite small detail has always been clicking on units in Blizzard games. It&#8217;s just well-done, hilarious even. Alleria telling you to stop touching her or she&#8217;ll kill you is epic.</p>
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		<title>By: Crys</title>
		<link>http://girlsdontgame.com/2008/05/22/what-makes-a-game-part-i-the-little-things/#comment-2713</link>
		<author>Crys</author>
		<pubDate>Sun, 25 May 2008 06:21:53 +0000</pubDate>
		<guid>http://girlsdontgame.com/2008/05/22/what-makes-a-game-part-i-the-little-things/#comment-2713</guid>
					<description>I love the little things..an idea for your next section could be graphics. Stylised or not, they play a big role on a game's success.</description>
		<content:encoded><![CDATA[<p>I love the little things..an idea for your next section could be graphics. Stylised or not, they play a big role on a game&#8217;s success.</p>
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		<title>By: Marcus</title>
		<link>http://girlsdontgame.com/2008/05/22/what-makes-a-game-part-i-the-little-things/#comment-2717</link>
		<author>Marcus</author>
		<pubDate>Sun, 25 May 2008 06:31:34 +0000</pubDate>
		<guid>http://girlsdontgame.com/2008/05/22/what-makes-a-game-part-i-the-little-things/#comment-2717</guid>
					<description>I was annoyed by time travel; it ruined MM for me. I would like to see WELL-DONE time travel but I haven't yet in a game.Reminds me a little of the Harry Potter movie where Hermoine can go back into time and that is the crux of the plot. Was lame.</description>
		<content:encoded><![CDATA[<p>I was annoyed by time travel; it ruined MM for me. I would like to see WELL-DONE time travel but I haven&#8217;t yet in a game.Reminds me a little of the Harry Potter movie where Hermoine can go back into time and that is the crux of the plot. Was lame.</p>
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		<title>By: Ephidrina</title>
		<link>http://girlsdontgame.com/2008/05/22/what-makes-a-game-part-i-the-little-things/#comment-2724</link>
		<author>Ephidrina</author>
		<pubDate>Sun, 25 May 2008 11:18:27 +0000</pubDate>
		<guid>http://girlsdontgame.com/2008/05/22/what-makes-a-game-part-i-the-little-things/#comment-2724</guid>
					<description>I always enjoy RPGs that actually show the finer items on your character. If an item is named something, it should look like that. Most MMORPGs struggle with it because the games are so vast to begin with but the ones that do make their belts, boots, and even pouches look great get brownie points from me.</description>
		<content:encoded><![CDATA[<p>I always enjoy RPGs that actually show the finer items on your character. If an item is named something, it should look like that. Most MMORPGs struggle with it because the games are so vast to begin with but the ones that do make their belts, boots, and even pouches look great get brownie points from me.</p>
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