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	<title>Comments on: Innovation: Are We Moving Forward?</title>
	<link>http://girlsdontgame.com/2008/05/09/innovation-are-we-moving-forward/</link>
	<description>Everyone knows girls don't play video games.</description>
	<pubDate>Tue, 07 Oct 2008 03:49:10 +0000</pubDate>
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		<title>By: Stefanie</title>
		<link>http://girlsdontgame.com/2008/05/09/innovation-are-we-moving-forward/#comment-2401</link>
		<author>Stefanie</author>
		<pubDate>Sat, 10 May 2008 03:07:38 +0000</pubDate>
		<guid>http://girlsdontgame.com/2008/05/09/innovation-are-we-moving-forward/#comment-2401</guid>
					<description>What I wish is that a good, solid game would come out for the Wii that actually makes me want to play it. I have Super Mario Galaxy and Super Paper Mario, and I think that both of those were fantastic games that truly allowed the players to feel immersed in the game while at the same time feeling challenged without feeling pressured to be  dazzled by the gimmickry. We have a fair amount of Wii games (9 to be exact, as I look over to check) and I have played perhaps 2 or 3 for more than a few minutes. Super Smash Bros Brawl? maybe 2 hours of play. Mario Kart Wii? So far, about 2 hours. Mario Party 8? yeah, almost none. 

What I want is a good adventure game with a solid, innovative story that will actually make me want to play it. I just have to wait until they come out.</description>
		<content:encoded><![CDATA[<p>What I wish is that a good, solid game would come out for the Wii that actually makes me want to play it. I have Super Mario Galaxy and Super Paper Mario, and I think that both of those were fantastic games that truly allowed the players to feel immersed in the game while at the same time feeling challenged without feeling pressured to be  dazzled by the gimmickry. We have a fair amount of Wii games (9 to be exact, as I look over to check) and I have played perhaps 2 or 3 for more than a few minutes. Super Smash Bros Brawl? maybe 2 hours of play. Mario Kart Wii? So far, about 2 hours. Mario Party 8? yeah, almost none. </p>
<p>What I want is a good adventure game with a solid, innovative story that will actually make me want to play it. I just have to wait until they come out.</p>
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		<title>By: Skwuck</title>
		<link>http://girlsdontgame.com/2008/05/09/innovation-are-we-moving-forward/#comment-2409</link>
		<author>Skwuck</author>
		<pubDate>Sat, 10 May 2008 20:20:43 +0000</pubDate>
		<guid>http://girlsdontgame.com/2008/05/09/innovation-are-we-moving-forward/#comment-2409</guid>
					<description>I know what you mean, especially with the Wii games. I really wonder what the next big game for it will be. As for the DS, The World Ends With You is a step forward in my opinion. The gameplay, albeit a bit frustrating at first, is really fun and unique. Well, to me it is.

I guess we'll all just have to wait until better games come out though, huh?</description>
		<content:encoded><![CDATA[<p>I know what you mean, especially with the Wii games. I really wonder what the next big game for it will be. As for the DS, The World Ends With You is a step forward in my opinion. The gameplay, albeit a bit frustrating at first, is really fun and unique. Well, to me it is.</p>
<p>I guess we&#8217;ll all just have to wait until better games come out though, huh?</p>
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		<title>By: Fetimo</title>
		<link>http://girlsdontgame.com/2008/05/09/innovation-are-we-moving-forward/#comment-2410</link>
		<author>Fetimo</author>
		<pubDate>Sun, 11 May 2008 00:49:50 +0000</pubDate>
		<guid>http://girlsdontgame.com/2008/05/09/innovation-are-we-moving-forward/#comment-2410</guid>
					<description>To be honest although I thoroughly enjoy the Wii with its many perks such as Twilight Princess and... well that may be it for now. But as an innovative machine in terms of gameplay I don't think it cuts it. Sure it's got some awesome technology inside of it but this does not add to the enjoyment factor. On top of which I also think the Wii and other such platforms could be hindering the development of good games.

If you think about how hard it is to get into the industry there are little to none, as far as I know, indie game makers (akin to maybe freeware software designers or something). I think Sony were making a step in the right direction (gasp) when they included Yubasic with PS2s. Sure to most people (including me) it was confusing but it offers everyone an insight into game development - a segment of gaming that a very small percentage actually see. Which brings me to my next point.

Often it is the underdogs that bring the most immersive gameplay and the best ideas. As you mention, Rez was something of a pioneer in that field and the developers even said they might be releasing a second title on Wii. So why do we not get into making games ourselves? People that love sites make site. People that love music make music etc, so by bringing consoles like the Wii and DS to the table it makes developing titles that much harder because you then have to work out the control system rather than X, O, Square and Triangle =p and so makes it harder to program. Just a thought.</description>
		<content:encoded><![CDATA[<p>To be honest although I thoroughly enjoy the Wii with its many perks such as Twilight Princess and&#8230; well that may be it for now. But as an innovative machine in terms of gameplay I don&#8217;t think it cuts it. Sure it&#8217;s got some awesome technology inside of it but this does not add to the enjoyment factor. On top of which I also think the Wii and other such platforms could be hindering the development of good games.</p>
<p>If you think about how hard it is to get into the industry there are little to none, as far as I know, indie game makers (akin to maybe freeware software designers or something). I think Sony were making a step in the right direction (gasp) when they included Yubasic with PS2s. Sure to most people (including me) it was confusing but it offers everyone an insight into game development - a segment of gaming that a very small percentage actually see. Which brings me to my next point.</p>
<p>Often it is the underdogs that bring the most immersive gameplay and the best ideas. As you mention, Rez was something of a pioneer in that field and the developers even said they might be releasing a second title on Wii. So why do we not get into making games ourselves? People that love sites make site. People that love music make music etc, so by bringing consoles like the Wii and DS to the table it makes developing titles that much harder because you then have to work out the control system rather than X, O, Square and Triangle =p and so makes it harder to program. Just a thought.</p>
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		<title>By: Ephidrina</title>
		<link>http://girlsdontgame.com/2008/05/09/innovation-are-we-moving-forward/#comment-2411</link>
		<author>Ephidrina</author>
		<pubDate>Sun, 11 May 2008 09:23:31 +0000</pubDate>
		<guid>http://girlsdontgame.com/2008/05/09/innovation-are-we-moving-forward/#comment-2411</guid>
					<description>The problem with Nintendo is that the company is a giant contradiction filled with shrewd and terrible business choices.  On one hand you have the Nintendo that will treat their 2nd party companies like Rare, Silicon Knights and Left Field like shit to the point where they want nothing to do with Nintendo.  During the Gamecube era I remember reading that Nintendo claims somewhere near 40% for licensing publishing rights when Microsoft and Sony were claiming in the teens.  Nintendo absolutely killed it's 3rd party support with this and a hard to develop for system.  Let's put it this way.  Nintendo bought a share of Left Field back in 1998.  4 years later Left Field wanted out so badly that they, an independent game maker that was not rolling in money decided to re-buy their stake from Nintendo so they could become 3rd party.  Nintendo has alienated companies since the N64 days by being cartridge based and extremely expensive to produce for with minimal revenue.  

Nintendo will not throw enough money and treat companies with respect because they operate on the old-world Japan business model still but they will turn around and hire people to develop Virtual Boy.  Instead of trying to develop a strong base of companies that can make good games for their system they would rather spend money hiring people to create the 'amazing' e-card reader.  And that is why you see a plethora of titles for the Wii that are nothing more than a gimmick.  When the GC-GBA link came out Nintendo was willing to give companies that produced games for the Gamecube that utilized this feature "extra benefits".  Nintendo has so little faith in any title that comes out for their systems that isn't 1st party that they feel companies should utilize extra hardware to make their products interesting.

The Wii could be a great system if the games being released for it were produced with the mentality that innovative hardware could add to the experience of an innovative and solid game.  Not that the game elements should add to the experience of the hardware.  To hear Nintendo say that they don't fully support Internet for gaming on a console because the console should be about sitting down and just playing games is laughable at this point.</description>
		<content:encoded><![CDATA[<p>The problem with Nintendo is that the company is a giant contradiction filled with shrewd and terrible business choices.  On one hand you have the Nintendo that will treat their 2nd party companies like Rare, Silicon Knights and Left Field like shit to the point where they want nothing to do with Nintendo.  During the Gamecube era I remember reading that Nintendo claims somewhere near 40% for licensing publishing rights when Microsoft and Sony were claiming in the teens.  Nintendo absolutely killed it&#8217;s 3rd party support with this and a hard to develop for system.  Let&#8217;s put it this way.  Nintendo bought a share of Left Field back in 1998.  4 years later Left Field wanted out so badly that they, an independent game maker that was not rolling in money decided to re-buy their stake from Nintendo so they could become 3rd party.  Nintendo has alienated companies since the N64 days by being cartridge based and extremely expensive to produce for with minimal revenue.  </p>
<p>Nintendo will not throw enough money and treat companies with respect because they operate on the old-world Japan business model still but they will turn around and hire people to develop Virtual Boy.  Instead of trying to develop a strong base of companies that can make good games for their system they would rather spend money hiring people to create the &#8216;amazing&#8217; e-card reader.  And that is why you see a plethora of titles for the Wii that are nothing more than a gimmick.  When the GC-GBA link came out Nintendo was willing to give companies that produced games for the Gamecube that utilized this feature &#8220;extra benefits&#8221;.  Nintendo has so little faith in any title that comes out for their systems that isn&#8217;t 1st party that they feel companies should utilize extra hardware to make their products interesting.</p>
<p>The Wii could be a great system if the games being released for it were produced with the mentality that innovative hardware could add to the experience of an innovative and solid game.  Not that the game elements should add to the experience of the hardware.  To hear Nintendo say that they don&#8217;t fully support Internet for gaming on a console because the console should be about sitting down and just playing games is laughable at this point.</p>
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		<title>By: RiotMonster</title>
		<link>http://girlsdontgame.com/2008/05/09/innovation-are-we-moving-forward/#comment-2460</link>
		<author>RiotMonster</author>
		<pubDate>Thu, 15 May 2008 01:14:28 +0000</pubDate>
		<guid>http://girlsdontgame.com/2008/05/09/innovation-are-we-moving-forward/#comment-2460</guid>
					<description>Well I have owned about 15 Wii games at this point. No, I don't buy the gimmicky mini-game games like Wii Play or Cooking Mama shit.. All the games I have played have been thoroughly enjoyable.

The games that sucked were Excite Truck, Spiderman 3, and Red Steel. Now, being a hardcore Nintendo Fangirl it is very hard for me to talk down on Nintendo. We all know that they have weak 3rd party support. That (if anything) will be their ultimate downfall. I'm hoping all the time that they figure that out someday.

It's like, Nintendo has never really let me down so I find myself trusting their decisions. But with this, it's very verryyyy hard to trust whatever they are doing. </description>
		<content:encoded><![CDATA[<p>Well I have owned about 15 Wii games at this point. No, I don&#8217;t buy the gimmicky mini-game games like Wii Play or Cooking Mama shit.. All the games I have played have been thoroughly enjoyable.</p>
<p>The games that sucked were Excite Truck, Spiderman 3, and Red Steel. Now, being a hardcore Nintendo Fangirl it is very hard for me to talk down on Nintendo. We all know that they have weak 3rd party support. That (if anything) will be their ultimate downfall. I&#8217;m hoping all the time that they figure that out someday.</p>
<p>It&#8217;s like, Nintendo has never really let me down so I find myself trusting their decisions. But with this, it&#8217;s very verryyyy hard to trust whatever they are doing.</p>
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		<title>By: Monique</title>
		<link>http://girlsdontgame.com/2008/05/09/innovation-are-we-moving-forward/#comment-2488</link>
		<author>Monique</author>
		<pubDate>Thu, 15 May 2008 11:46:42 +0000</pubDate>
		<guid>http://girlsdontgame.com/2008/05/09/innovation-are-we-moving-forward/#comment-2488</guid>
					<description>I still hate Phoenix Wright's stylus use. Cause I mean, you don't *need* it.

I am such an anti-stylus whore.</description>
		<content:encoded><![CDATA[<p>I still hate Phoenix Wright&#8217;s stylus use. Cause I mean, you don&#8217;t *need* it.</p>
<p>I am such an anti-stylus whore.</p>
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		<title>By: RiotMonster</title>
		<link>http://girlsdontgame.com/2008/05/09/innovation-are-we-moving-forward/#comment-2507</link>
		<author>RiotMonster</author>
		<pubDate>Thu, 15 May 2008 17:02:00 +0000</pubDate>
		<guid>http://girlsdontgame.com/2008/05/09/innovation-are-we-moving-forward/#comment-2507</guid>
					<description>Lol well I do love the stylus AT TIMES.. but the majority of the time they just throw that feature in to add a different style of playing. Legend of Zelda: Phantom Hourglass used it well in my opinion.. games like that.. and Ninja Gaiden for DS.. ORGASM-WORTHY. Also, when it's used in mini-games such as the ones in Super Mario 64 DS and Brain Age games.. it's really fun.

But having an added stylus way of navigating like on Pokemon Mystery Dungeon: Explorers of Darkness is kind of a waste. But HEY!! It has two screens so it makes up for it XP</description>
		<content:encoded><![CDATA[<p>Lol well I do love the stylus AT TIMES.. but the majority of the time they just throw that feature in to add a different style of playing. Legend of Zelda: Phantom Hourglass used it well in my opinion.. games like that.. and Ninja Gaiden for DS.. ORGASM-WORTHY. Also, when it&#8217;s used in mini-games such as the ones in Super Mario 64 DS and Brain Age games.. it&#8217;s really fun.</p>
<p>But having an added stylus way of navigating like on Pokemon Mystery Dungeon: Explorers of Darkness is kind of a waste. But HEY!! It has two screens so it makes up for it XP</p>
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