MUGEN, Not Just a Samurai AnymoreJanuary 21st, 2008 by Gloria
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While stumbling around youtube to find various mario paint versions of my favorite game songs, I happened to notice that I was running into a lot of random fighting game videos. I’m not talking about your standard Mortal Kombat supreme demonstration. I’m talking about Peter Griffin fighting the green power ranger. Or Ronald McDonald versus Haruhi Suzumiya. A lot of times it was on a Street Fighter or Darkstalkers background I recognized. Othertimes, in the case of Ronald McDonald, it was outside a burger king. I guess the King decided the best way to liven up his restaurants after that whopper debacle was to bring in some good old bloodsports.
In every video the word MUGEN was a keyword. At first I was confused and thought people were just tagging things after that samurai from Samurai Champloo to get more views. After it dawned on me that I was an idiot, I actually started looking into what M.U.G.E.N is.
Though I couldn’t tell you what MUGEN actually stands for, and the technical specs are something I somewhat glossed over, I can give a brief overview.
MUGEN is a fighting game engine designed by the company Elecbyte. They seem to have since lost the license to it and have faded out of existence entirely. This has caused some serious problems with distribution, considering that without a license it’s pretty much illegal to download it or give it out. Because of that, I’m not even going to begin to go into how to get MUGEN here. Not even going to give any hints. Sorry guys. This is one of those ‘look but don’t touch’ scenarios.
While outwardly MUGEN looks kind of like a shitty C++ program, it’s incredibly customizable. People add their own original sprites into the game and animate them, add sounds, whatever. Backgrounds can also be added, along with music. The artist in me smiles with glee at the idea of being able to create and animate my own sprites for a fighting game, especially in pixelated form. But I guess not everyone would enjoy hunching over an editor and slowly zooming and coloring with a 24 color palette. But that’s okay!
The best part about it, really, is seeing your favorite fighters play against other characters they would otherwise come nowhere near. Morrigan fighting Tifa? Hell yeah! But man, someone should really update Morrigan’s sprite. Capcom has been using the same one since the 90’s and it really shows. I mean, seriously? Even Mega Man got an update in the later Marvel vs. Capcom games. Even freakin’ Roll did.
Sorry, slight tangent there. Like I said earlier, MUGEN is fun to look at but no touchy. There’s a lot of issues with legality due to the fact that, first of all, the actual engine license is gone so distribution is a no-no. Secondly, in order to create custom sprites or add other characters into your game, you have to directly rip their moves, sounds, pixels, whatever, and stick them into your game. Another no-no.
I wanted to get more into the specs and what types of OS can run it, but that comes dangerously close to encouraging pirating, which I won’t do. The best thing I can tell people to do is to youtube videos. They’re actually pretty hilarious and worth it.

January 21st, 2008 at 4:12 pm
“This has caused some serious problems with distribution, considering that without a license it’s pretty much illegal to download it or give it out.”
It’s situations like this that send Richard Stallman into a fit of rage!
January 21st, 2008 at 4:57 pm
I love watching those videos on youtube.com. Some of the craziest encounters I never would have thought up have been displayed there.
January 21st, 2008 at 7:14 pm
C++. Not C+. Trust me here.
January 22nd, 2008 at 12:05 am
Argh, fixed. Thanks for spotting my typo.
February 3rd, 2008 at 5:26 am
Actually, several MUGEN site admins have asked Capcom, SNK, and other fighting game companies directly if using their characters was legal, acceptable, all right, or what have you. It seems that apart from a couple of franchises (such as the Melty Blood series for example), there doesn’t really seem to be a problem with it as long as they aren’t used for profit.
‘Tisn’t pirating.
July 28th, 2008 at 1:00 pm
It’s not the licenses for the characters that are the issue, it’s the license for MUGEN itself. MUGEN isn’t Freeware or Opensource, it’s Abandon-ware.
Still, I downloaded it and have my own version and to hell with legal ambiguity